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Mono: Crash with ScanAssemblyForAttributesAndInterfaceImplementations when opening a project MacOS: Crash on System.Object:_icall_wrapper_ves_icall_array_new_specific when launching a project MacOS: 2D Platformer Microgame Project crash on _cxxabiv1::_aligned_malloc_with_fallback when pinching out or in on the trackpad during “Zoom in and out” step MacOS: Crash on _pthread_kill when multi-clicking on 'Build and Publish' in the 'LEGO Microgame' project Asset - Database: Script recompiles in Play Mode when Script Changes While Playing option is set to Recompile After Finished Playing and Auto refresh is set to enabled.

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